Bossier-Shreveport Mudbugs @ CHL - 2008 Playoff Stats
Rk | Name | Age | Pos | GP | G | A | P | PIM | +/- | PPG | SHG | GWG | G/GP | A/GP | P/GP | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | ![]() | Joe Ori | 25 | F | 4 | 3 | 4 | 7 | 0 | 1 | 1 | 1 | 0 | 0.750 | 1.000 | 1.750 |
2 | ![]() | Daniel Pegoraro | 23 | F | 4 | 1 | 4 | 5 | 6 | 0 | 0 | 0 | 0 | 0.250 | 1.000 | 1.250 |
3 | ![]() | Tyrel Lucas | 23 | F | 4 | 3 | 0 | 3 | 2 | 2 | 1 | 0 | 0 | 0.750 | 0.000 | 0.750 |
4 | ![]() | Brett Smith | 26 | F | 4 | 2 | 0 | 2 | 4 | -4 | 2 | 0 | 0 | 0.500 | 0.000 | 0.500 |
5 | ![]() | Ryan Fairbarn | 28 | D | 3 | 0 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0.000 | 0.667 | 0.667 |
6 | ![]() | Justin Aikins | 25 | F | 4 | 0 | 2 | 2 | 6 | -2 | 0 | 0 | 0 | 0.000 | 0.500 | 0.500 |
7 | ![]() | Elias Godoy | 26 | F | 4 | 0 | 2 | 2 | 6 | -2 | 0 | 0 | 0 | 0.000 | 0.500 | 0.500 |
8 | ![]() | Kevin Cooper | 26 | F | 4 | 0 | 1 | 1 | 6 | -1 | 0 | 0 | 0 | 0.000 | 0.250 | 0.250 |
9 | ![]() | Ken Carroll | 31 | G | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | |
10 | ![]() | Matt York | 27 | D | 2 | 0 | 0 | 0 | 8 | -1 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 |
11 | ![]() | Mike Bickley | 26 | D | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 |
12 | ![]() | John DeCaro | 25 | G | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | |
13 | ![]() | Dale Lupul | 27 | D | 3 | 0 | 0 | 0 | 8 | -1 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 |
14 | ![]() | Jake Ortmeyer | 30 | D | 4 | 0 | 0 | 0 | 14 | -2 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 |
15 | ![]() | Quade Lightbody | 32 | D | 4 | 0 | 0 | 0 | 8 | -3 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 |
16 | ![]() | Jason Basile | 29 | D | 4 | 0 | 0 | 0 | 2 | -6 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 |
17 | ![]() | Chris Brassard | 32 | F | 4 | 0 | 0 | 0 | 21 | -4 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 |
18 | ![]() | Karlis Zirnis | 30 | F | 4 | 0 | 0 | 0 | 4 | -1 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 |
19 | ![]() | Jason Campbell | 32 | F | 4 | 0 | 0 | 0 | 2 | -2 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 |